AI Insights · Timothy · January 2022
Top 5 Real-Time Strategy Android Apps in the US: Q4 2021
Explore the performance of the top real-time strategy apps on Android in the US during Q4 2021. Discover trends in downloads, revenue, and active users for the leading games.
In the final quarter of 2021, the top five real-time strategy apps on the Android platform in the United States demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each app, based on data from Sensor Tower.
Clash Royale from Supercell saw notable fluctuations in its weekly revenue, starting at around $521K and peaking at approximately $1.1M in the last week of December. Weekly downloads ranged from 42K to 76K, with a noticeable increase mid-quarter. Active users showed an initial rise from 3.9M to a peak of 5.5M in early November, before declining to 4.9M by the end of December.
Art of War: Legions by Fastone Games HK experienced a stable revenue stream, averaging around $200K weekly, with a peak of $246K in late November. Downloads varied, starting at 29K, dipping to 12K in October, and recovering to 25K by the end of December. Active users remained relatively steady, fluctuating between 150K and 240K throughout the quarter.
Empire Takeover from LOVEGAME HK showed a consistent increase in revenue, starting at $59K and rising to $152K by the end of December. Downloads were relatively steady, fluctuating between 13K and 21K. Active users saw a gradual increase, from 18K in late September to 25K in the final week of December.
The Battle Cats by PONOS Corporation had a diverse revenue pattern, peaking at $138K in late September and maintaining around $100K towards the end of December. Downloads started at 23K, peaked at 27K in early October, and stabilized around 12K by December. Active users remained consistent, ranging from 100K to 136K throughout the quarter.
Infinite Galaxy from CamelStudio experienced moderate revenue, starting at $65K and stabilizing around $51K by the end of December. Downloads were low but saw a significant increase from 1K in October to 6K by the last week of December. Active users followed a similar trend, starting at 9K, dipping to 5K, and rising to 10K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.